using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Lesson3 : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        GameObject obj = ABMgr.GetInstance().LoadRes("model", "Cube") as GameObject;
        Instantiate(obj);

        ABMgr.GetInstance().LoadResAnsync("model", "Sphere", (obj) =>
        {
            Instantiate(obj);
        });
    }
}
